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Ryohei Nakatsu
Professor
B.S., Kyoto University, Kyoto/Japan (1969)
M.S., Kyoto University, Kyoto/Japan (1971)
Ph. D., Kyoto University, Kyoto/Japan (1982)
E-mail: idmdir@nus.edu.sg
Phone:(65) 6516 7616
Fax:(65) 6773 5018 |
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Professional Working Experience |
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Researcher, NTT (Nippon Telephone & Telegraph), Musashino/Japan (1971-1978)
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Senior Researcher, NTT, Musashino/Japan (1978-1987)
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Group Leader, NTT Human Interface Research Labs., Yokosuka/Japan (1987-1990)
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Executive Manager, NTT Basic Research Labs., Musashino/Japan (1990-1991)
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Director, Information Science Lab., NTT Basic Research Labs., Musashino/Japan (1991-1994)
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President, ATR Media Integration & Communications Research Labs., Kyoto/Japan (1994-2002)
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CEO, Nirvana Technology Inc., Kyoto/Japan (2001-2008)
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Professor, School of Science and Technology, Kwansei Gakuin University, Sanda/Japan (2002-2008)
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Professor, National University of Singapore, Singapore (2008-present)
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Director, Interactive & Digital Media Institute, National University of Singapore (2008-present)
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Career-Related Activity |
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Visiting Lecturer, Seikei University, Musashino/Japan (1993-2002)
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Visiting Lecturer, Sophia University, Tokyo/Japan (1996-1998)
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Visiting Lecturer, Dohshisha University, Kyoto/Japan (1996-2002, 2004-present)
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Visiting Lecturer, Nagoya University, Nagoya/Japan (1998-1999)
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Visiting Researcher, University of Tokyo, Tokyo/Japan (1998-2004)
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Visiting Professor, Kobe University, Kobe/Japan (1999-2002)
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J. F. Schouten School Peer Review Committee Member, Eindhoven/Netherlands (2001-2004)
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Visiting Scholar, MIT CAVS (Center for Advanced Visual Studies), Boston/USA (2001-2004)
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Visiting Researcher, MIT AI Laboratory, Boston/USA (2001-2004)
- Visiting Professor, Technical University of Eindhoven, Eindhoven/Netherlands (2002-present)
- Visiting Professor, Kyoto University, Kyoto/Japan (2006-2007)
- Visiting Professor, National University of Singapore, Singapore (2007-2008)
- Visiting Professor, Kwansei Gakuin University, Kobe/Japan (2008-present)
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| More professional activities can be found
here |
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Journal Papers Published |
| 1 |
Daisuke Ninomiya, Kohji Miyazaki, Ryohei Nakatsu, "Networked Virtual Marionette Theater," Knowledge-Based Intelligent Information and Engineering System, Springer LNAI 5177, Part I, pp.440-447 (2008.09.05). |
| 2 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu, "Construction and Evaluation of a Robot Dance System," Knowledge-Based Intelligent Information and Engineering System, Springer LNAI 5177, Part I, pp.682-691 (2008.09.05). |
| 3 |
Satoshi Tsuda, Kuniya Shinozaki, Ryohei Nakatsu, "Development and Evaluation of a Centaur Robot," Knowledge-Based Intelligent Information and Engineering System, Springer LNAI 5177, Part I, pp.692-700 (2008.09.05). |
| 4 |
Daisuke Ninomiya, Kohji Miyazaki, Ryohei Nakatsu, "Networked Virtual Marionette Theater," Technologies for E-Learning and Digital Entertainment, Springer LNCS 5093, pp.619-627 (2008.06.25). |
| 5 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu, "Construction and Evaluation of a Robot Dance System," Transactions on Edutainment 1, Springer LNCS 5080, pp.86-95 (2008.06.25). |
| 6 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu, "Concept and Construction of a Robot Dance System," The International Journal of Virtual Reality, Vol.6, No.3, pp.29-34 (2007.09.15). |
| 7 |
Satoshi Tsuda, Yosuke Oda, Kuniya Shinozaki, Ryohei Nakatsu, "Concept and Architecture of a Centaur Robot," Entertainment Computing-ICEC2007, Springer LNCS 4740, pp.382-388 (2007.09.17). |
| 8 |
Kozi Miyazaki, Yurika Nagai, Takenori Wama, Ryohei Nakatsu, "Concept and Construction of an Interactive Folktale System," Entertainment Computing-ICEC2007, Springer LNCS 4740, pp.162-170 (2007.09.16). |
| 9 |
Ryohei Nakatsu, "On the Relationship between SF and VR," Journal of Virtual Society of Japan, Vol.12, No.2, pp31-36 (2007.06.30). |
| 10 |
Ryohei Nakatsu, Yurika Nagai, Kozi Miyazaki, Takenori Wama, "An Interactive Folktale System and an Authoring System That Supports Its Realization," Technologies for E-Learning and Digital Entertainment (Keynote speech), Springer LNCS 4469, pp.1 (2007.06.12). |
| 11 |
Ryohei Nakatsu, "Study on the Relationship between Scientific Fiction and Virtual Reality," Journal of the Virtual Reality Society of Japan, Vol.12, No.2, pp.31-36 (2007.06.30). |
| 2007 before |
More journal papers can be found here |
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International Conferences |
| 1 |
Takanori Kato, Takenori Wama, Koji Miyazaki, Ryohei Nakatsu, "Analysis of Japanese Folktales for the Purpose of Story Generation," The First IEEE International Conference on Ubi-Media Computing and Workshops, pp. 447-452 (2008.07.15). |
| 2 |
Takenori Wama, Ryohei Nakatsu, "Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology," The First IEEE International Conference on Ubi-Media Computing and Workshops, pp. 426-430 (2008.07.15). |
| 3 |
Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu, "Networked Virtual Marionette Theater," The First IEEE International Conference on Ubi-Media Computing and Workshops, pp. 397-401 (2008.07.15). |
| 4 |
Ryohei Nakatsu, "Interactive & Digital Media and Future Society," Consciousness Reframed, pp. 56 (2008.07.05). |
| 5 |
Takenori Wama, Koji Miyazaki, Ryohei Nakatsu, "Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology," Computer Games and Allied Technology '08, pp. 202-208 (2008.04). |
| 6 |
Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu, "Networked Virtual Marionette Theater," Computer Games and Allied Technology '08, pp. 81-87 (2008.04). |
| 7 |
Hajime Sakamoto, Ryohei Nakatsu, "Walking and Running Control of Small Size Humanoid Robot: Hajime Robot," The 13th International Conference on Artificial Life and Robotics 2008 (AROB'08), pp. 374-377 (2008.02). |
| 8 |
Satoshi Tsuda, Yohsuke Oda, Kuniya Shinozaki, Ryohei Nakatsu, "Concept and Architecture of a Centaur Robot," Proceedings of SPIE (presented at ICMIT 2007), Vol.6794, pp.67942I-1-67942I-7 (2007.12.5). |
| 9 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu, "Concept and Construction of a Robot Dance System," Proceedings of SPIE (presented at ICMIT 2007), Vol.6794, pp.67942J-1-67942J-6 (2007.12.5). |
| 10 |
Hajime Sakamoto, Ryohei Nakatsu, "Walking Control of Small Size Humanoid Robot: HAJIME ROBOT 18," Proceedings of SPIE (presented at ICMIT 2007), Vol.6794, pp.679421-1-679421-6 (2007.12.6). |
| 11 |
Benjamin Salem, Ryohei Nakatsu, "Kansei Games: Entertaining Your Emotions," Proceedings of DIMEA2007: Second International Conference on Digital Interactive Media in Entertainment and Art, pp.5 (2007.09.20). |
| 12 |
Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu, "Virtual Marionette Theater Using Hand Recognition," Proceedings of DIMEA2007: Second International Conference on Digital Interactive Media in Entertainment and Art, pp.4 (2007.09.20). |
| 13 |
Satoshi Tsuda, Kuniya Shinozaki, Ryohei Nakatsu, "Concept and Architecture of a Centaur Robot," Proceedings of DIMEA2007: Second International Conference on Digital Interactive Media in Entertainment and Art, pp.165-168 (2007.09.19). |
| 14 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu, "Concept and Construction of a Robot Dance System," Proceedings of DIMEA2007: Second International Conference on Digital Interactive Media in Entertainment and Art, pp.161-164 (2007.09.19). |
| 15 |
Kozi Miyazaki, Yurika Naogai, Ryohei Nakatsu, "Concept and Construction of an Interactive Folktale System," Proceedings of DIMEA2007: Second International Conference on Digital Interactive Media in Entertainment and Art, pp.79-83 (2007.09.19). |
| 16 |
Andy Sloane, Ryohei Nakatsu, Lynne Baillie, "Ethical Issues of Entertainment Computing in the Home," Proceedings of the International Conference on Advances in Computer Entertainment Technology, pp.304 (2007.06.15). |
| 2007 before |
More international conferences can be found here |
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Selected Publications |
| 1 |
Takenori Wama, Ryohei Nakatsu, "Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology," in IFIP International Federation on Information Processing Vol. 279, New Frontiers for Entertainment Computing, Springer, pp.129-137 (2008.09). |
| 2 |
Kuniya Shinozai, Akitsugu Iwatani, Ryohei Nakatsu, "Construction and Evaluation of a Robot Dance System," in IFIP International Federation on Information Processing Vol. 279, New Frontiers for Entertainment Computing, Springer, pp.83-94 (2008.09). |
| 3 |
Daisuke Ninomiya, Kohji Miyazaki, Ryohei Nakatsu, "Networked Virtual Marionette Theater," in IFIP International Federation on Information Processing Vol. 279, New Frontiers for Entertainment Computing, Springer, pp.49-58 (2008.09). |
| 4 |
Paolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg, Marco Roccetti (Eds.), "New Frontiers for Entertainment Computing," Springer (2008.09). |
| 5 |
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatu, "Study of Dance Entertainment Using Robot," Mobile Robots: Towards New Applications, Pro literature Verlag, pp.535-544 (2006.12) |
| 6 |
Takenori Wama, Masayuki Higuchi, Hajime Sakamoto, Ryohei Nakatsu, "Realization of Tai-chi Motion Using Humanoid Robot-Physical Interactions with Humanoid Robot", Building the Information Society, pp. 59-64, Kluwer Academic Publishers (2004.08.23). |
| 7 |
Ryohei Nakatsu, Junichi Hoshino (Eds.), "Entertainment Computing-Technologies and Applications" Kluwer Academic Publications (2003.03.31). |
| 8 |
Tsutomu Miyasato, Ryohei Nakatsu, "Realistic Telecommunications with Somatic Sensation," Virtual Reality Technologies for Future Telecommunications, Wiley, pp.187-198 (2002.09.20). |
| 9 |
Ryohei Nakatsui, Takuji Okuno, "The Future of New Information Cities," Saito Concept Book, pp.138-155 (2002.05.20). (in Japanese) |
| 10 |
Ryohei Nakatsu, "Technologies and Systems for Future Communications Technologies," Artech House Books (2001.7.01). |
| 11 |
Joy Nicholson, Kazuhiko Takahashi, Ryohei Nakatsu, "Emotion Recognition in Speech Using Neural Networks," Affective Minds, pp. 215-220 (2000.11.15). |
| 12 |
Ryohei Nakatsu, "Entertainment, Amusement, and Multimedia," Multimedia Informatics, Iwanami Publishing Co., Vol.10, pp. 183-234 (2000.06.1). (in Japanese) |
| 13 |
Ryohei Nakatsu, Naoko Tosa, "Interactive Movies," in Handbook of Internet and Multimedia, pp. 581-592, CRC Press (1999.4.1). |
| 14 |
Ryohei Nakatsu, "Social, Psychological and Artistic Aspects of the Human Interface," in Community Computing and Support Systems, Springer, pp. 94-97 (1999.1.1). |
| 15 |
Ryohei Nakatsu, Naoko Tosa, "Interactive Movies," Handbook of Multimedia Computing in CRC Press, pp. 701-712 (1998.4.1). |
| 16 |
Ryohei Nakatsu, "Image/Speech Processing Adopting an Artistic Approach - Toward Integration of Art and Technology," in Art@Science Springer -Verlag, Wein New York, pp. 38-49 (1998.4.1) |
| 17 |
Ryohei Nakatsu, "Creation of New Communication Paradigm," in Global Media Revolution, Liberta Publishing Inc., pp. 140-159 (1998.12.25). (in Japanese) |
| 18 |
Ryohei Nakatsu, "Virtual Museum and Tactile Communication," in Handbook of Electronic & Information Communication, Ohmsha Publishing Inc., p.34 (1998.11.30). (in Japanese) |
| 19 |
Ryohei Nakatsu, "Integrated Contents Creation/Distribution Environment Using Network," in Contents Creation in the Multiple Channel Era, Daily Industry Publishing Inc., pp. 60-75 (1997.8.13). (in Japanese) |
| 20 |
Ryohei Nakatsu, "Problems and Solutions for Information Contents Creation Technologies," in Contents Creation in the Multiple Channel Era, Daily Industry Publishing Inc., pp. 135-140 (1997.8.13). (in Japanese) |
| 21 |
Ryohei Nakatsu, "Intelligent Telecommunications and Multimedia," Multimedia Technologies in the Internet Era, ASCII Publishing Inc., pp. 97-113 (1996.9.1). (in Japanese) |
| 22 |
Ryohei Nakatsu, Yoshitake Suzuki, "What Does Voice-Processing Technology Support Today?" in Voice Communication between Humans and Machines, National Academy Press, Vol. 92, pp. 10023-10030 (1995.10.1). |
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Awards |
- Young Engineer Award, The Institute of Electronics and Communication Engineers of Japan (1978)
- NTT President Award, ANSER (Automatic Answering Service for Electrical Request) (1981)
- Best Paper Award, IEEE International Conference on Multimedia Computing and Systems'96 (1996)
- L'Oreal Prize, Art and Science Foundation (1997)
- TELECOM System Technology Prize, The Telecommunication Advancement Foundation (1999 and 2000)
- Best Paper Award, The Institute of Image Information and Television Engineers (1999)
- Best Paper Award, The Virtual Reality Society of Japan (1999, 2000, and 2001)
- Best Paper Award, Japanese Society of Artificial Intelligence (2000)
- The Prize of the Minister of Education, Culture, Sports, Science and Technology, the Ministry of
Education, Culture, Sports, Science and Technology (2001)
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Fellowships |
- Fellow, IEEE (The Institute of Electrical and Electronics Engineers) (2001-Present)
- Fellow, IEICE (The Institute of Electronics, Information and Communication Engineers) (2001-Present)
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